Game Developer & Software Developer

I build clear, reliable systems for games and software.

I’m Rajib Paudyal, a game and software developer studying for a master’s degree in Games at the IT University of Copenhagen, with a focus on gameplay systems, engine-level code, and development tools.

I work primarily with Unity and C# for games, C++ for lower-level programming, and React, Next.js, and TypeScript for frontend development. I bring a software-engineering approach to architecture, maintainability, and performance.

UnityC#C++ReactNext.jsTypeScript

Projects

2D Action Platformer

2D Action Platformer

Game

SDL3

Cartastrophe

Cartastrophe

Game

Unity · C#

FoodMaze

FoodMaze

Game

Unity (C#)